Winter Formal 2009 "Moonlight Masquerade" on Friday January 30th at the Torrance Marriott  Hotel.                        Seniors: Turn in your Service Learning hours, required for graduation,  to Ms. Revuelta in Room 1005.                           

















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Specialized Academy of Computer Media and Animation

Art & Animation 1-2

Students learn how artists today are using technology to make creative and innovative digital animations. Art and Animation is a project-based class which will motivate students to plan, organize, execute, and critique their own computer animations. The pre-requisite for this course is a passing grade in the Computer Applications course, or an exhibition of computer competency to the instructor.

Student Knowledge

  • Identify how the elements of art and principles of design are applied digitally through communication media
  • know the career paths and job opportunities available for computer artists and animators
  • Know how to translate their ideas into tangible moving images

First Semester

  • Survey the history of animation
  • Computer basics
  • The elements of art and the principles of design
  • Photoshop software
  • Cut, copy, select, paste, format, save as, filter
  • Flipbook animation (Project)
  • Beginning narrative animation (Project)

Second Semester

  • The multimedia and interactive environment
  • Careers in animation
  • Anti aliasing versus aliasing
  • Director: Keyframes, score (timeline), cast to time, movies
  • Acquiring sound
  • Animation and the web
  • Flash: An online portfolio
  • Interactivity: Behaviors, scripts and lingo
  • Director: A linear animation (Project)
  • An educational application (Project)
  • An animation for the web (Project)

Skills and Approach

  • Identify the structural components used in planning a multimedia project
  • Execute diagrams, storyboards, and maps while creating animated computer-based projects
  • Use a variety of two-dimensionsal, frame-based animation programs to create multimedia projects
  • Gain proficiency in working and manipulating images in programs like Photoshop
  • Acquiring and editing sound in Sound Edit 16, and composting and programming in programs such a Flash and Director
  • Reflect about and interpret the saturation of digital images in society and the bombardment of images in the media
  • Understand how computer animation is an indispensable tool that changes the way we come to understand the present
  • Work effectively with other in a multi-step process of planning, executing, and critiquing multimedia animated projects
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Art & Animation 1-2

Art & Animation 3-4

Digital Art & Imaging

Digital Film Making

Interactive Animation

Interactive Multimedia

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